

The coolest part about these liberation missions is that you will go into them with a whole group of NetNavis rather than just MegaMan, with each having their own unique special abilities. In order to liberating a panel you'll have to interact with it, which places you in a fight much like those elsewhere in the game. While you can walk around the map freely, just like in any virtual area, you'll very quickly find a vast majority of the place is blocked by dark panels which must also be liberated. Every now and then you'll be able to participate in these special missions which offer slightly different gameplay.Īs the name implies your objective is to "liberate" the area by defeating the Darkloid lurking somewhere within. Along the way you'll meet various other NetNavis based on classic Mega Man Robot Masters, but with radically different designs.īut of course, each game has to have at least one innovation, and in Battle Network 5's case, it's the all-new liberation missions. MegaMan can get into battles which, unlike most RPGs, are not turn-based but rather in real-time, allowing you to freely move around on a grid, fire at enemies and unleash special attacks by using up special Battle Chips. The game is again essentially comprised of two worlds, with Lan exploring the real one and MegaMan exploring the virtual one. Just like the familiar story setup, the gameplay has hardly changed. You once again play as Lan who, together with his NetNavi MegaMan.EXE, attempts to thwart their plans. Mega Man villains just don't seem to know when the quit, so the evil organization Nebula from Battle Network 4 is back and, once more, up to no good. Indeed, the fifth (!) entry is a fairly by-the-numbers sequel, featuring little in the way of changes or additions and is mostly similar to its predecessor. Continued abuse of our services will cause your IP address to be blocked indefinitely.While many would argue that Mega Man Battle Network 4 brought with it some unwelcome changes, Capcom did not seem to pay much heed to fan complaints.

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